map HPH01 "Escape from the Asylum"
	{
	next = "HPH02"
	sky1 = HSKY1
	titlepatch = HPILV00
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp01
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH02 "Storage Basement"
	{
	next = "HPH03"
	sky1 = HSKY1
	titlepatch = HPILV01
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp02
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH03 "The Stench of Freedom"
	{
	next = "HPH04"
	sky1 = HSKY1
	titlepatch = HPILV02
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp03
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH04 "Washed Up"
	{
	next = "HPH05"
	sky1 = HSKY1
	titlepatch = HPILV03
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp04
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH05 "Rumex Crispus"
	{
	next = "HPH06"
	sky1 = HSKY1
	titlepatch = HPILV04
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp05
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH06 "Hull Revealed"
	{
	next = "HPH07"
	sky1 = HSKY1
	titlepatch = HPILV05
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp06
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH07 "Deadly Exploitation"
	{
	next = "HPH08"
	map07special
	sky1 = HSKY1
	titlepatch = HPILV06
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp07	
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH08 "Sub-Station"
	{
	next = "HPH09"
	sky1 = HSKY1
	titlepatch = HPILV07
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp08
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH09 "Terminus"
	{
	next = "HPH10"
	sky1 = HSKY1
	titlepatch = HPILV08
	enterpic = HPINT
	exitpic = HPINT
	music = d_in_cit
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH10 "Excavation Site"
	{
	next = "HPH11"
	sky1 = HSKY1
	titlepatch = HPILV09
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp10	
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH11 "Descent into Underworld"
	{
	next = "HPH12"
	sky1 = HSKY1
	titlepatch = HPILV10
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp11
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH12 "Passover"
	{
	next = "HPH13"
	sky1 = HSKY2
	titlepatch = HPILV11
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp12
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH13 "Metal Territory"
	{
	next = "HPH14"
	sky1 = HSKY2
	titlepatch = HPILV12
	enterpic = HPINT
	exitpic = HPINT
	music = d_doom2
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH14 "Power Up"
	{
	next = "HPH15"
	sky1 = HSKY2
	titlepatch = HPILV13
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp14
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH15 "Septic Underbelly"
	{
	next = "HPH16"
	secretnext = "HPH31"
	sky1 = HSKY2
	titlepatch = HPILV14
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp15
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH16 "Eisenhower Heliport"
	{
	next = "HPH17"
	sky1 = HSKY2
	titlepatch = HPILV15
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp16
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH17 "Communication Tower"
	{
	next = "HPH18"
	sky1 = HSKY2
	titlepatch = HPILV16
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp17
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH18 "Altar of Chaos"
	{
	next = "HPH19"
	sky1 = HSKY2
	titlepatch = HPILV17
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp18
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH19 "Satan's Fortress"
	{
	next = "HPH20"
	sky1 = HSKY2
	titlepatch = HPILV18
	enterpic = HPINT
	exitpic = HPINT
	music = d_shawn2
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH20 "Ostoyae Anomaly"
	{
	next = "HPH21"
	sky1 = HSKY3
	titlepatch = HPILV19
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp20
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH21 "Constriction"
	{
	next = "HPH22"
	sky1 = HSKY3
	titlepatch = HPILV20
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp21
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH22 "Prime Mover"
	{
	next = "HPH23"
	sky1 = HSKY3
	titlepatch = HPILV21
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp22
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH23 "Gloom Keep"
	{
	next = "HPH24"
	sky1 = HSKY3
	titlepatch = HPILV22
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp23
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH24 "Lifeblood"
	{
	next = "HPH25"
	sky1 = HSKY3
	titlepatch = HPILV23
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp24
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH25 "Sacrifice"
	{
	next = "HPH26"
	sky1 = HSKY3
	titlepatch = HPILV24
	enterpic = HPINT
	exitpic = HPINT
	music = D_HP25
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH26 "Pride of the Descent"
	{
	next = "HPH27"
	sky1 = HSKY3
	titlepatch = HPILV25
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp26
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH27 "Drilling Station"
	{
	next = "HPH28"
	sky1 = HSKY3
	titlepatch = HPILV26
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp27
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH28 "Teleportation Center"
	{
	next = "HPH29"
	sky1 = HSKY3
	titlepatch = HPILV27
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp28
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH29 "Dead Planet"
	{
	next = "HPH30"
	sky1 = HSKY3
	titlepatch = HPILV28
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp29
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH30 "Hadephobia"
	{
	next = "HPH33"
	sky1 = HSKY3
	titlepatch = HPILV29
	enterpic = HPINT
	exitpic = HPINT
	music = d_openin
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH31 "Hell's Armoury"
	{
	next = "HPH16"
	secretnext = "HPH32"
	sky1 = HSKY3
	titlepatch = HPILV30
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp31
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH32 "Sirenum Scopuli"
	{
	next = "HPH16"
	sky1 = HSKY3
	titlepatch = HPILV31
	enterpic = HPINT
	exitpic = HPINT
	music = d_hp32
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH33 "Pre Destined Mortality"
	{
	next = "HPH34"
	sky1 = HSKY3
	titlepatch = HPILV32
	enterpic = HPINT
	exitpic = HPINT
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH34 "Hadephrenia"
	{
	next = "HPH35"
	sky1 = HSKY3
	titlepatch = HPILV33
	enterpic = HPINT
	exitpic = HPINT
	nocrouch
	nojump
	intermusic = D_HPINT
	}
	
map HPH35 "Scotch Bonnet"
	{
	next = "VR"
	sky1 = HSKY3
	titlepatch = HPILV34
	enterpic = HPINT
	exitpic = HPINT
	nocrouch
	nojump
	intermusic = D_HPINT
    SuckTime = 1337
	}